Early access

Portable pro audio for live sound, creators, and small venues.

MixDroid is a standalone hardware mixer with low-latency DSP, flexible routing, and a touch-first workflow — so you can mix, record, and stream without a laptop in the signal chain.

Live soundCreatorsSmall venuesPodcasters & streamers

Built by Joe Kaikaty — 7 years solo in Lebanon.

Free to join. No payment required. Privacy policy.

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In the box

  • The MixDroid unit — 8-in / 8-out onboard codec, mic or XLR inputs plug in directly
  • Real-time DSP — EQ, compression, and limiting on every channel

You provide (optional)

  • A USB audio interface — only needed if you want to expand past the built-in 8 channels

Beta shipping soon — waitlist gets first access

Expected priced below a comparable rack mixer + interface setup — joining is free, pricing sent to the list before launch

Signal flow

Mics / XLR

plug in directly

MixDroid

DSP · mixing

Stream / recording

output

Need more than 8 channels? A USB audio interface plugs into MixDroid the same way, for expansion.

Why trust MixDroid

Built in public, shaped by real feedback — every positioning decision on this page came from conversations with actual podcasters, streamers, and musicians, not a roadmap doc.

7 years, 1 developer Working prototype today Discord community

See it in action

Watch the mixer run.

Real-time EQ, compression, and streaming running on the mixer itself — no laptop involved.

The problem

Stop juggling multiple boxes.

Most workflows still need a mixer, an audio interface, a recorder, and sometimes a separate streaming controller — each with its own cables, drivers, and failure points. MixDroid combines those jobs into one dedicated device, so setup is simpler and routing is easier to reason about.

Mixer

Audio interface

Recorder

Streaming controller

MixDroid

one device

How it works

Dedicated hardware, not a wrapper around a laptop.

MixDroid is purpose-built hardware with its own real-time audio engine — not an app you install, not a tablet controller you pair with a mixer, not a general-purpose device repurposed for audio. Microphones plug in directly, DSP runs on-device, and the output goes straight to your recorder or stream. Under the hood, a custom Android 13 build powers that engine — but the product is the mixer, not the OS.

Step 1

Mics plug in directly

Mic or XLR — no external interface required to get started.

Step 2

DSP runs on-device

EQ, compression, and limiting processed locally, with near-zero latency.

Step 3

Straight to stream or record

Output routes directly — no laptop relaying the signal in between.

Core workflow

What you can do with it.

Mixing, recording, and streaming — all handled on the device itself, from mic input to final output.

Real-time DSP

EQ, compression, limiting, reverb, delay — processed on-device with near-zero latency. No cloud round-trips, no buffer surprises mid-set.

Recording & streaming output

Mix your mics, music, and soundboard, then route the result straight to your recorder or streaming software. No laptop in the signal chain.

Flexible routing & monitoring

Route channels between internal buses and external interfaces, and monitor on Peak, RMS, LUFS, and more — the full metering suite, not a single VU needle.

Dedicated hardware

Purpose-built mixer hardware with its own audio engine — not a phone app, not a tablet controller. Mics plug in directly; USB interfaces are optional for expansion.

Every module documented

Parametric EQ. Compressor. Limiter. Reverb. Delay. Spectrum. More.

Every screen, every control, every parameter — documented with real screenshots from the app.

See all features →

DSP screens

Purpose-built. Not ported.

Every DSP module written from scratch — the same parametric EQ and compression you'd expect from a desktop DAW, without the desktop.

For the engineers

The numbers, if you want them.

Everything below runs on-device. Full technical detail, for anyone deciding whether this fits their rig.

Audio engine

  • 32-bit internal mixing
  • User-selectable codec sample rate, 48 kHz default (resampled internally to the selected rate)
  • User-selectable latency — ~6 ms typical (300-sample buffer, standard kernel)
  • Real-time kernel support for even lower latency — in development, not yet verified on Android

I/O

  • 8-channel input / 8-channel output onboard codec — mic or XLR, plug in directly
  • External USB audio interfaces supported for expansion (optional)
  • USB-C 3.0 — usable as external audio interface or MIDI controller
  • USB 3.0 × 1 + USB 2.0 × 3

DSP / effects

  • 5 effects per channel, adjustable PDC
  • 5-band parametric EQ — ±24 dB, Q 0.707–1.8, 8 filter types
  • Stereo compressor — up to 20:1, sidechain input
  • Lookahead limiter — Live / Standard / Mastering modes
  • Algorithmic reverb, 4-mode stereo delay

Monitoring

  • 8192-bin FFT spectrum analyser
  • Peak, RMS, PPM, VU, K12, K14, K20
  • LUFS Short & Momentary, scrolling waveform
  • Phase response curve, vectorscope

Hardware

  • 8-core 64-bit processor, up to 32 GB RAM
  • Up to 256 GB storage
  • 7″ multitouch display, Android 13-based engine
  • Wi-Fi 5 + Bluetooth 5.0 / BLE
  • MIDI-controlled faders, mute/solo

Latency figures above are from current standard-kernel testing and will be refined as development continues. See the features page for every module and screenshot in detail.

Questions

Before you ask on Discord.

A portable pro audio mixer — dedicated hardware with its own real-time DSP engine. 8-channel I/O, 5 effects per channel. Plug your mics in directly and you're mixing, recording, or streaming.

Still have questions? Ask on Discord ↗

The backstory

7 years. One developer. Built from Lebanon.

MixDroid started because I couldn't find a mixer that worked without a laptop in the room. After 7 years of solo development, the result is a portable pro audio mixer for live sound, creators, and small venues — covering the full workflow: DSP, routing, recording, and streaming, standalone.

No VC money, no team, no shortcuts. Every DSP algorithm, every screen, every edge case — built by one person who uses it themselves.

Development time

7 years solo

Dependencies

No Google, no cloud

Cost to use

No subscription